Fri, Jul 14th, 2017
Recently, I finished developing a typing game I named Kaboom Typer. As rectangles with words or phrases on them fall, you must type the words to blow them up before they land. If you let too many land and stack up, the game ends. The game is a real hit with my family and I have to admit, I think it's the most enjoyable game I have programmed thus far. I programmed the game using C++ and the OpenGL, SDL, and FMOD libraries.
Wed, Nov 23rd, 2016
Growing up in the 80's my brother and I played TI Invaders on our Texas Instruments TI-99/4A. This game was a clone of Space Invaders which at that time, was a very popular arcade game. Earlier this year I thought it would be neat to program my own game reminiscent of TI Invaders. So I programmed a game I called Saucer War. It's very similar to TI Invaders, but has enemy saucers instead of a block of aliens moving down the screen trying to destroy you.
Thu, Aug 13th, 2015